Difference between revisions of "Avatar Commands"

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{{RLVaCommand|adjustheight|3|{{RLVaCommandType|force}}}}
 
{{RLVaCommand|adjustheight|3|{{RLVaCommandType|force}}}}
 
</code>
 
</code>
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 +
----
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==={{RLVaCommandHeader|edit||{{RLVaCommandType|ny}}}}===
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Prevent editing objects rezzed in world and attached to the user
 +
 +
* Any active selections will be dropped.
 +
* Edit floater will remain open but switch to the build tab.
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* New objects can be placed (from inventory and via build) but the selection instantly drops.
 +
* Terrain can still be edited (terraforming & parcel division).
 +
 +
 +
  
  
 
[[Category:RLVa]]
 
[[Category:RLVa]]

Revision as of 21:15, 6 June 2016

Avatar control commands

@adjustheight<value>=force

Sets the AvatarHoverOffsetZ debug setting raising or lowering the avatar.

<value> is divided by 100 then applied to the debug setting. This allows for fine adjustments to be made with fewer characters when represented as a string ("3" becomes "0.03", 1 character vs 4), It's not a great saving but every byte counts.

Set AvatarHoverOffsetZ to 0.030 @adjustheight3=force


@edit=<n|y>

Prevent editing objects rezzed in world and attached to the user

  • Any active selections will be dropped.
  • Edit floater will remain open but switch to the build tab.
  • New objects can be placed (from inventory and via build) but the selection instantly drops.
  • Terrain can still be edited (terraforming & parcel division).