Difference between revisions of "Avatar Commands"

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({{RLVaCommandHeader|adjustheight|:{{RLVaParameter|value}}{{RLVaOptional|;{{RLVaParameter|factor}}}}{{RLVaOptional|;{{RLVaParameter|distance}}}}|{{RLVaCommandType|force}}}})
 
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Avatar control commands
 
Avatar control commands
  
==={{RLVaCommandHeader|adjustheight|{{RLVaParameter|value}}|{{RLVaCommandType|force}}}}===
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==={{RLVaCommandHeader|adjustheight|:{{RLVaParameter|value}}{{RLVaOptional|;{{RLVaParameter|factor}}}}{{RLVaOptional|;{{RLVaParameter|distance}}}}|{{RLVaCommandType|force}}}}===
Sets the '''AvatarHoverOffsetZ''' debug setting raising or lowering the avatar.
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Sets vertical offset raising or lowering the avatar with roughly a -200 to 200 range.
  
<span class="rlvacmd"><value></span> is divided by 100 then applied to the debug setting. This allows for fine adjustments to be made with fewer characters when represented as a string ("3" becomes "0.03", 1 character vs 4), It's not a great saving but every byte counts.
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Avatar Z Offset <span class="rlvacmd">= ( <value> * {{RLVaOptional|{{RLVaParameter|factor}}}} ) + {{RLVaOptional|{{RLVaParameter|distance}}}}</span>
  
Set '''AvatarHoverOffsetZ''' to 0.030
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* <span class="rlvacmd">{{RLVaOptional|{{RLVaParameter|factor}}}}</span> Optional factor defaults to 0.01
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* <span class="rlvacmd">{{RLVaOptional|{{RLVaParameter|distance}}}}</span> Optional distance that is generally not required.
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 +
 
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The following both set the offset to 0.03
 
<code>
 
<code>
{{RLVaCommand|adjustheight|3|{{RLVaCommandType|force}}}}
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{{RLVaCommand|adjustheight|:3|{{RLVaCommandType|force}}}}
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</code>
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<code>
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{{RLVaCommand|adjustheight|:0.03;1|{{RLVaCommandType|force}}}}
 
</code>
 
</code>
 
 
----
 
----
  
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* New objects can be placed (from inventory and via build) but the selection instantly drops.
 
* New objects can be placed (from inventory and via build) but the selection instantly drops.
 
* Terrain can still be edited (terraforming & parcel division).
 
* Terrain can still be edited (terraforming & parcel division).
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* Buying objects is not affected.
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 +
----
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==={{RLVaCommandHeader|fartouch|{{RLVaOptional|:{{RLVaParameter|distance}}}}|{{RLVaCommandType|ny}}}}===
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* <span class="rlvacmd">{{RLVaOptional|{{RLVaParameter|distance}}}}</span> Optional parameter that allows a distance to specified, if omitted default is 1.5m
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Limit touching to within the specified radius from the users centre. if set more than once, the lowest distance is in effect.
  
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* The user will be unable to touch, move or edit objects beyond the distance.
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* Mouse cursor will not change to indicate objects out of range can be interacted with by touch.
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* Edit selections will drop as objects go out of range.
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If a distance is omitted, prevents the user touching objects more
  
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'''NOTE:''' The distance is not an exception so don't use {{RLVaCommand|fartouch||n}} followed by {{RLVaCommand|fartouch|:20|n}} since that will set the fartouch distance to the default 1.5m instead of the intended 20m
  
  
  
 
[[Category:RLVa]]
 
[[Category:RLVa]]

Latest revision as of 16:38, 21 June 2016

Avatar control commands

@adjustheight:<value>[;<factor>][;<distance>]=force

Sets vertical offset raising or lowering the avatar with roughly a -200 to 200 range.

Avatar Z Offset = ( <value> * [<factor>] ) + [<distance>]

  • [<factor>] Optional factor defaults to 0.01
  • [<distance>] Optional distance that is generally not required.


The following both set the offset to 0.03 @adjustheight:3=force @adjustheight:0.03;1=force


@edit=<n|y>

Prevent editing objects rezzed in world and attached to the user

  • Any active selections will be dropped.
  • Edit floater will remain open but switch to the build tab.
  • New objects can be placed (from inventory and via build) but the selection instantly drops.
  • Terrain can still be edited (terraforming & parcel division).
  • Buying objects is not affected.

@fartouch[:<distance>]=<n|y>

  • [<distance>] Optional parameter that allows a distance to specified, if omitted default is 1.5m

Limit touching to within the specified radius from the users centre. if set more than once, the lowest distance is in effect.

  • The user will be unable to touch, move or edit objects beyond the distance.
  • Mouse cursor will not change to indicate objects out of range can be interacted with by touch.
  • Edit selections will drop as objects go out of range.

If a distance is omitted, prevents the user touching objects more

NOTE: The distance is not an exception so don't use @fartouch=n followed by @fartouch:20=n since that will set the fartouch distance to the default 1.5m instead of the intended 20m