Difference between revisions of "Avatar Commands"

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==={{RLVaCommandHeader|fartouch|{{RLVaOptional|{{RLVaParameter|distance}}}}|{{RLVaCommandType|ny}}}}===
 
==={{RLVaCommandHeader|fartouch|{{RLVaOptional|{{RLVaParameter|distance}}}}|{{RLVaCommandType|ny}}}}===
  
* <span class="rlvacmd"><distance></span> Optional parameter that allows a distance to specified, if omitted default is 1.5m  
+
* <span class="rlvacmd">{{RLVaOptional|{{RLVaParameter|distance}}}}</span> Optional parameter that allows a distance to specified, if omitted default is 1.5m  
  
 
Limit touching to within the specified radius from the users centre. if set more than once, the lowest distance is in effect.
 
Limit touching to within the specified radius from the users centre. if set more than once, the lowest distance is in effect.

Revision as of 01:56, 7 June 2016

Avatar control commands

@adjustheight<value>=force

Sets the AvatarHoverOffsetZ debug setting raising or lowering the avatar.

<value> is divided by 100 then applied to the debug setting. This allows for fine adjustments to be made with fewer characters when represented as a string ("3" becomes "0.03", 1 character vs 4), It's not a great saving but every byte counts.

Set AvatarHoverOffsetZ to 0.030 @adjustheight3=force


@edit=<n|y>

Prevent editing objects rezzed in world and attached to the user

  • Any active selections will be dropped.
  • Edit floater will remain open but switch to the build tab.
  • New objects can be placed (from inventory and via build) but the selection instantly drops.
  • Terrain can still be edited (terraforming & parcel division).
  • Buying objects is not affected.

@fartouch[<distance>]=<n|y>

  • [<distance>] Optional parameter that allows a distance to specified, if omitted default is 1.5m

Limit touching to within the specified radius from the users centre. if set more than once, the lowest distance is in effect.

  • The user will be unable to touch, move or edit objects beyond the distance.
  • Mouse cursor will not change to indicate objects out of range can be interacted with by touch.
  • Edit selections will drop as objects go out of range.

If a distance is omitted, prevents the user touching objects more

NOTE: The distance is not an exception so don't use @fartouch=n followed by @fartouch20=n since that will set the fartouch distance to the default 1.5m instead of the intended 20m