Difference between revisions of "Avatar Commands"
Jump to navigation
Jump to search
(→{{RLVaCommandHeader|adjustheight|{{RLVaParameter|value}}{{RLVaOptional|;{{RLVaParameter|factor}}}}{{RLVaOptional|;{{RLVaParameter|distance}}}}|{{RLVaCommandType|force}}}}) |
(→{{RLVaCommandHeader|adjustheight|{{RLVaParameter|value}}{{RLVaOptional|;{{RLVaParameter|factor}}}}{{RLVaOptional|;{{RLVaParameter|distance}}}}|{{RLVaCommandType|force}}}}) |
||
Line 4: | Line 4: | ||
Sets vertical offset raising or lowering the avatar with roughly a -200 to 200 range. | Sets vertical offset raising or lowering the avatar with roughly a -200 to 200 range. | ||
− | + | Avatar Z Offset = (<span class="rlvacmd"><value> * {{RLVaOptional|{{RLVaParameter|factor}}}}) + {{RLVaOptional|{{RLVaParameter|distance}}}}</span> | |
* <span class="rlvacmd">{{RLVaOptional|{{RLVaParameter|factor}}}}</span> Optional factor defaults to 0.01 | * <span class="rlvacmd">{{RLVaOptional|{{RLVaParameter|factor}}}}</span> Optional factor defaults to 0.01 |
Revision as of 15:29, 8 June 2016
Avatar control commands
@adjustheight<value>[;<factor>][;<distance>]=force
Sets vertical offset raising or lowering the avatar with roughly a -200 to 200 range.
Avatar Z Offset = (<value> * [<factor>]) + [<distance>]
- [<factor>] Optional factor defaults to 0.01
- [<distance>] Optional distance that is generally not required.
The following both set the offset to 0.03
@adjustheight3=force
@adjustheight0.03;1=force
@edit=<n|y>
Prevent editing objects rezzed in world and attached to the user
- Any active selections will be dropped.
- Edit floater will remain open but switch to the build tab.
- New objects can be placed (from inventory and via build) but the selection instantly drops.
- Terrain can still be edited (terraforming & parcel division).
- Buying objects is not affected.
@fartouch[<distance>]=<n|y>
- [<distance>] Optional parameter that allows a distance to specified, if omitted default is 1.5m
Limit touching to within the specified radius from the users centre. if set more than once, the lowest distance is in effect.
- The user will be unable to touch, move or edit objects beyond the distance.
- Mouse cursor will not change to indicate objects out of range can be interacted with by touch.
- Edit selections will drop as objects go out of range.
If a distance is omitted, prevents the user touching objects more
NOTE: The distance is not an exception so don't use @fartouch=n followed by @fartouch20=n since that will set the fartouch distance to the default 1.5m instead of the intended 20m